Overslam TestFlight

// Arcade circuit racing  ·  iPhone, iPad, Mac

Take the corner.
Take them down.

Twelve circuits, five rivals, one boost meter. Near misses, drafts and drifts fill it. A boosted slam into a rival's rear quarter spends it, and sends them spinning.

Isometric view of five low-poly cars sweeping through the container quay of Palm Coast
// Palm Coast container quay circuit
Chase camera behind the player's car on the neon-lit Shinjuku Loop at night
// Shinjuku Loop night circuit

01 // The moves

Everything you do well feeds the meter. The meter feeds the slam.

// Boost

Hold it for a quarter more top speed, three seconds a full meter. Near misses, drafting and clean drifts charge the ten segments; a takedown gives a sixth back, for you and the rivals alike.

Hold Shift RT or a high second finger

// Drift

Tap the brake mid-corner to kick the rear out, release steering to catch it. A clean slide of thirty metres pays fifteen percent boost. Brush a wall or a car and the reward is gone.

Tap Space LT while steering, then let go

// Takedown

Boost into a rival's side or rear quarter while closing. A hundred milliseconds of hit-stop, a camera punch, debris in their paint colour. A square bumper hit is not a slam, and a mistimed one spins you instead.

Boost + steer into the rear quarter

02 // Rampage

Ninety seconds on Palm Coast. No laps, no podium. Takedowns only.

You start with a full meter and every slam gives half of it back. Revenge on the rival who took you down pays double. The clock stops for nothing but the pause menu. Press R and you are back on the grid, no countdown.

  1. 3 Bronze
  2. 6 Silver
  3. 10 Gold

// Takedown +1,000

Rampage mode on Palm Coast: the player slams a rival in front of the container stacks, the HUD counting takedowns
// Palm Coast 90 seconds

03 // Twelve circuits

Six settings, generated from vetted seeds and dressed by hand: a lap of three to five zones, each with its own props, ground and relief. Hover for the chase camera.

04 // Play it

Overslam is in beta on iPhone and iPad through TestFlight, and runs on Mac. Three laps, five rivals, a lap under a minute. Built in Godot.

// Touch

  • Drag steer
  • 2nd finger low brake, tap mid-corner to drift
  • 2nd finger high boost

// Controller

  • Stick steer
  • LT B brake, drift
  • RT A boost   Y camera

// Keyboard

  • A D steer
  • Space brake, drift
  • Shift boost   C camera   R retry
Join the TestFlight

iPhone and iPad, landscape. Opens in the TestFlight app.